Interface EditTarget
- All Known Implementing Classes:
ScheduledEditTarget
- Functional Interface:
- This is a functional interface and can therefore be used as the assignment target for a lambda expression or method reference.
Host seam for writable/owned worlds; no GameServer or Mortar dependency.
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Nested Class Summary
Nested Classes -
Method Summary
Modifier and TypeMethodDescriptionapply(EditTarget.Request request, EditBatch batch) Apply through the world's serialized owner in bounded slices.
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Method Details
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apply
Apply through the world's serialized owner in bounded slices. Recheck current before every slice; complete only after writes/client corrections settle. An error may follow a partial edit. Never resolve another target from the player's current instance after capture.
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